Sermon Tone Analysis

Overall tone of the sermon

This automated analysis scores the text on the likely presence of emotional, language, and social tones. There are no right or wrong scores; this is just an indication of tones readers or listeners may pick up from the text.
A score of 0.5 or higher indicates the tone is likely present.
Emotion Tone
Anger
0.07UNLIKELY
Disgust
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Fear
0.01UNLIKELY
Joy
0.9LIKELY
Sadness
0.02UNLIKELY
Language Tone
Analytical
0.98LIKELY
Confident
0.41UNLIKELY
Tentative
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Social Tone
Openness
0.05UNLIKELY
Conscientiousness
0.11UNLIKELY
Extraversion
0.81LIKELY
Agreeableness
0.23UNLIKELY
Emotional Range
0.31UNLIKELY

Tone of specific sentences

Tones
Emotion
Anger
Disgust
Fear
Joy
Sadness
Language
Analytical
Confident
Tentative
Social Tendencies
Openness
Conscientiousness
Extraversion
Agreeableness
Emotional Range
Anger
< .5
.5 - .6
.6 - .7
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.8 - .9
> .9
WHAT MOTIVATED YOU?
FACT 1: There are NOT motivated and unmotivated people
FACT 2: Everyone is motivated by something
FACT 3: The best leaders discover how to inspire people to action
HOW TO KEEP YOUR TEAM MOTIVATED
1) Avoid Threats
PROBLEM: Wrong questions, passive-aggressive, unrealistic expectations, etc.
SOLUTION: Fear produces short term results, but trust produces long term investment
2) Avoid Problems
PROBLEM: Spending too much time on below-average leaders becoming average
SOLUTION: Spend time on above-average leaders becoming great
3) Recruit Passion
SOLUTION: The single most important way to keep your team motivated is to recruit self-motivated people
SOLUTION: The best people do not need to be motivated
4) Cast Vision
PROBLEM: Motivated people tend to say yes to too many things
SOLUTION: Focus on the vision, mission, and strategy
5) Create Challenges
PROBLEM: Motivated people can get bored easily
SOLUTION: Take Another Risk
APPLICATION
GOAL 1: Great leaders spend the most time getting the right people on the bus and the wrong people off the bus
GOAL 2: Great leaders spend twice as much time appreciating people than correcting people
GOAL 3: Model motivation by remembering who you are
< .5
.5 - .6
.6 - .7
.7 - .8
.8 - .9
> .9