Sermon Tone Analysis

Overall tone of the sermon

This automated analysis scores the text on the likely presence of emotional, language, and social tones. There are no right or wrong scores; this is just an indication of tones readers or listeners may pick up from the text.
A score of 0.5 or higher indicates the tone is likely present.
Emotion Tone
Anger
0.09UNLIKELY
Disgust
0.09UNLIKELY
Fear
0.09UNLIKELY
Joy
0.71LIKELY
Sadness
0.47UNLIKELY
Language Tone
Analytical
0.09UNLIKELY
Confident
0UNLIKELY
Tentative
0.7LIKELY
Social Tone
Openness
0.65LIKELY
Conscientiousness
0.49UNLIKELY
Extraversion
0.3UNLIKELY
Agreeableness
0.38UNLIKELY
Emotional Range
0.36UNLIKELY

Tone of specific sentences

Tones
Emotion
Anger
Disgust
Fear
Joy
Sadness
Language
Analytical
Confident
Tentative
Social Tendencies
Openness
Conscientiousness
Extraversion
Agreeableness
Emotional Range
Anger
< .5
.5 - .6
.6 - .7
.7 - .8
.8 - .9
> .9
Grace
I.Redeems from Sin
II.Relieves Our Fears
1 john 4:18
III.Reassures Through Danger
Hebrews 13:7-
hebrews
IV.Rewards Eternally
Quiet
There is nothing quite as contagious as laughter.
For this adult icebreaker, the goal is to keep from laughing.
Instruct participants to pair back to back.Count to three and have everyone turn and face their partner.They are to look into each other’s eyes and stay solemn and serious with no speaking.If someone smiles or laughs, they sit down.Those who remain standing find a new partner.The activity continues until there is only one person left – the winner.
Do Not Laugh!
Teens are notorious for doing the opposite of what they are told.
This funny icebreaker game builds on this premise.
The teens stand in a line and each one places a hand on the back of the person in front of him.The last person in the line says, “Ha, Ha, He, He!”Each person says this in turn for the whole line and the goal is for everyone to repeat the phrase without smiling or laughing – a highly unlikely outcome!
Those who smile or laugh are out and the last teen remaining wins.
You can also set up this funny icebreaker as a team game with a timer set and the team with the most members remaining at the end of a set time wins
< .5
.5 - .6
.6 - .7
.7 - .8
.8 - .9
> .9